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Archive for the ‘Game Awards’ Category

The Mighty Troglodytes recruitment tactics

December 12th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

What to do if quality pixel artists are hard to find? The Mighty Troglodytes made a deal with Mobile Gamefaqs to open up a contest for attract young talent by offering a new mobile phone to three of the best entries. Smart move!

Nokia Forum Pro Award, the winners are

November 29th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

Nokia’s Forum Pro winners have been announced in Amsterdam today. The winner of the best mobile game this year is TelcoGames. They have won with their “The Silhouette game“. Congratulations guys!

GreyStripe clearly above the radar

November 28th, 2006 by Arjan Olsder Posted in Ad Funded Gaming, Game Awards | No Comments »

Thanks to QB for pointing us to the news that Greystripe was the big winner at the Under The Radar Mobility Conference. The won three awards; “Now, that’s a problem solver!”, “Yup, acquisition target” and “That presentation was awesome”. Congratulations guys and read on at Quicklybored!

Max Studio wins The Cutting Edge Coding Competition 2006

October 23rd, 2006 by Arjan Olsder Posted in Game Awards | 1 Comment »

Max Studio (thanks Piro, for sending the url), a company operated mainly by five young people has won The Cutting Edge Coding Competition 2006 with their game Burning Armor Code E. As price winners, they get a new iPod video, $ 5000 worth of advertising on clickgamer.com and a two year license on Edge.
The Cutting Edge Coding Competition is being held by Clickgamer and Elements Interactive to promote the use of their Edge platform. The Edge platform is a middleware client to simplify porting of mobile games on C based languages like Symbian and PocketPC.

Gameloft show fastest growth

October 20th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

In a French press release we received from Gameloft this morning (no, we didn’t understand the fine details), Gameloft announced they have won the first place as fastest growing European company. The main driver for this are the amount of jobs and turnover the business created during three years (the reference period), which we all know is huge. During the three year period, the number of jobs went from 81 to 1950 (2307.4%) and the turnover from 3.000.000 Euro to 46.800.000 Euro (1460%). The research has been done by KPMG.

Techdigest mobile games top 10

October 18th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

Techdigest devoted an article to their top 10 of unbranded mobile games. Techdigets clearly put time in this as the selection is pretty wide, though we all know there are many more great unbranded (and branded) mobile games that deserve listing. The top 10 in short below, the full one is under this link.

01

Details ME Awards 2007

October 16th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

With the 2006 award show just over, Mobile Entertainment Magazine already announced details for 2007. The event will be held at the Brewery Venue which is bigger as the ME Awards got a bit to much visitors. The 2007 award show will be held on September 18th. For bookings, email simon.harvey@bhpr.co.uk.

IMGA, The nominees

October 10th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

The IMGA judges have announced the list of 25 nominees for the 2007 IMGA Awards. And the nominees are

Mr. Goodliving wins Mobile Choice Award

October 9th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

Mr. Goodliving has been announced winner of the Best Mobile Game at the Mobile Choice Consumer Awards 2006. Their winning title was Turbo Camels

24: The Mobile Game wins BAFTA

October 6th, 2006 by Arjan Olsder Posted in Game Awards | No Comments »

I-Play can celebrate yet another victory as they are announced winners of the BAFTA awards 2006. 24 was selected over many other contestants like Diner Dash and Who Wants To Be A Millionaire by readers of The Sun Weekend Edition.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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