Archive for the ‘Development Platforms’ Category
Platform and Hardware Fragmentation
August 28th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
It’s time for an editorial again here at MobileGamesBlog.com. Today, Mike Yuen, the one and only mobile gaming expert at Qualcomm Internet Services talks about platform and handset fragmentation in the industry.
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Metismo and Imagination sign up for 3D
July 29th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
Metismo is expanding its territory yet again. After several other
successful partnerships, the company now adds 3D to its bedrock
platform with the help from Imagination.
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RabbitFactory Turns 2.0
April 17th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
Bitrabbit’s game development middleware RabbitFactory has reached the 2.0 status, and so adds some fresh functionality.
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Wilcom Sets Vista as Mobile Gaming Platform!?
April 17th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
Wilcom has developed a new smartphone which is running on Windows Vista. Though the initial release is planned only for Japan, Sharp might be taking it abroad.
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Gamelion Goes Latin and Down Under
March 26th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
Gamelion is increasing the coverage of their post-production porting capabilities in order to cover Australian and Latin-American operators.
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Gameloft Announces 15 iPhone Games
March 10th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
Gameloft has announced to launch over 15 mobile games along 2008 for Apple’s iPhone platform. Also Gameloft will utilize the App Store which comes with firmware 2.0.
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iPhone SDK Delayed till March
February 26th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
Apple has further delayed the release of the iPhone SDK according to industry rumours. The SDK should launch end of this month according to the official planning.
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Additional Antix Information
January 17th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »
We recently reported on Antix’s platform that allows development of
games over multiple (mobile) platforms. We have received additional
information to the original post.
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Gphone, Mobile OS
October 15th, 2007 by Arjan Olsder Posted in Development Platforms | No Comments »
Though speculations about the possibility of a Gphone have been hot for nearly a year now, accusing nearly every handset maker and even Google itself to start selling mobile phones, the latest rumours say that the Gphone will actually be an operating system.
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Nokia Snaps G-Mode
September 20th, 2007 by Anonymous Blogger Posted in Development Platforms | No Comments »
More news around Nokia’s SNAP today as also G-Mode has announced to start developing games based on the SNAP connectivity platform.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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