March 17th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Bango has released a new billing service that will allow developers to generate revenues from in-game sales on all smartphone platforms including Apple’s iPhone OS.
The system will allow developers to make use of both one-off payments as well as subscriptions. Consumers are charged via creditcard, Operator Billing and various other payment methods from Bango. The solution also works for Wi-Fi devices like the iPod Touch and upcoming iPad.