Logo
header

Author Archive

Doodle Jump Christmas Hits the App Store

December 17th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

We normally don’t put much attention to newly launched apps, but this morning we noticed Doodle Jump Christmas in Apple’s App Store as a game on it’s own.

Read the rest of this entry »

Samsung Launches Bada SDK 1.2.0

December 17th, 2010 by Arjan Olsder Posted in Platforms: Bada | No Comments »

To facilitate the release of the Samsung Wave II, the Koreans have prepared the 1.2.0 release of the Bada SDK. 1.2.0 is built for the Wave 525, Wave 533, Wave 575, and Wave 723 and Wave II.

Read the rest of this entry »

Sony to Launch Playstation App on iOS and Android

December 17th, 2010 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS | No Comments »

Following the launch of a Playstation Network app on Windows Mobile, SonyEricsson has nor announced it will be bringing a similar PSN app to the iOS and Android devices.

Read the rest of this entry »

Namco Banda Moves Development Back to Japan

December 16th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Namco Bandai has announced that it will be moving all game development back to Japan. The company is dissatisfied with the results of development studios outside of Japan.

Read the rest of this entry »

Mobage Town Games Preloaded on Samsung’s

December 16th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS | No Comments »

DeNa has signed a lucrative deal with Samsung in which Mobage Town supporting games will be pre-loaded on Samsung’s Android devices and sold world-wide.

Read the rest of this entry »

eBay Acquires Critical Path Software

December 16th, 2010 by Arjan Olsder Posted in Companies & M&A | No Comments »

eBay announced the acquisition of Critical Path Software, the mobile developer that was responsible for creating eBay’s apps and those of eBay subsidiaries.

Read the rest of this entry »

Gameloft Launches on Set-Top Boxes

December 15th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Apart from the messy situation surrounding Gameloft’s Android store, there is also good news to report about the company as it announced to be launching games on Set-Top boxes from Free.

Read the rest of this entry »

Glu’s Gun Bros Passed 2.8 Million Downloads

December 15th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

In a matter of weeks, Gun Bros and Toyshop Adventures have each generated more than 1 million downloads from the App Store. Gun Bros has managed to even pass 2.8 million downloads.

Read the rest of this entry »

Riven First 1GB Game on iOS

December 15th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

While Android developers are happy Google pushed the filesize limit of their apps to 50MB, the guys behind Riven have broken a new record on the App Store by releasing a game 1GB in size.

Read the rest of this entry »

IOS Support for Unreal Development Kit Coming This Week

December 15th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Following the massive success of their Infinity Blade game, Epic Games has announced it will be offering iOS support in the Unreal Development Kit by the end of this week.

Read the rest of this entry »

RSS

Twitter

Facebook

Ovi



Disclaimer:

Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

Partnerships:

Contact Us:

Other (Dutch) Publications:

Copyright 2004-2010 Digishock Publishing. All Rights Reverved.