March 10th, 2008 by Arjan Olsder Posted in Game Announcements | 1 Comment »
Artificial Life now also announced to start releasing mobile games compatible to the iPhone and iPod Touch form Apple. Artificial Life will also offer them in the App Shop.
The Company announced that it will release several branded game titles developed for media partners as well as the upcoming release of its own game titles of newly developed interactive 3D and multiplayer games and iPhone(r) and iPod Touch(r) versions of some of its well-known classical mobile games in the second and third quarter of this year. The games will cover new sports, action and social networking game titles.
"The iPod Touch(r) and iPhone(r) platforms are more like game console platforms then simple mobile phone platforms. Applications and games can have virtually unlimited sizes and can make use of device sensors and touch screen functionality for advanced and innovative game features and easy use for the players. It’s a no-brainer for us to go in this direction as it allows us to make the best use of our 3D, multiplayer and advanced portable game development experience and know-how we have built up over the last couple of years. We are excited about this great new business opportunity," said Eberhard Schoneburg, CEO of Artificial Life, Inc.
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs
I think just about any mobile developer is going to do the same thing very shortly – including us very soon 🙂
If you do your homework on it all, you an easily see that the only real pitfall right now to non US developers of any size is the wait we all have on path to market, as its still kinda only fully open to US devs at this moment in time.
This really is the best thing to happen to mobile ‘ever’ and signals for me the end of many of the not so good distro chain nightmare partnerships found on usual java mobile phone games content at least.
The only middle man here is Apple and that suits me fine 100%.
Superb and about time!