May 29th, 2008 by Arjan Olsder Posted in New Releases | No Comments »
Agitatio has released a new e-learning mobile game aimed at kids. In problematic, kids have to solve math puzzles in a breakout type of game in order to complete their challenge.
Problematic is not the first e-learning game released by Agitatio. Earlier, the company released SpaceMath and Math Rocket.
We asked Eric Eikrem, CEO of Agitatio, a few questions in regards to Problematic and it’s audience; kids.
The first thing that popped into our minds is, how will you sell it to kids, who on average don’t have much money to spend on mobile games.
“We handle this in two ways; First of all, we focus on gameplay. This is hard fun, with emphasis on fun. Our games shall be as entertaining as any other pure entertainment game. Second, we also reach out to parents (in addition to kids). Especially with smaller kids, they usually have some say in the buying process, as they are usually paying for the content. Parents are concerned with regards to learning, and the most challenging subject for many kids is math.”
Another thing that raised our interest is how the developer looked at the language barrier. If games in various countries buy the game, they might not have any English language skills yet.
“You’re absolutely right. That is why we include support for all relevant languages in the markets we address. The current version of Problemathic 12+ includes support for Danish, Dutch, English, Finnish, French, German, Italian, Norwegian (Bokm