December 7th, 2009 by Arjan Olsder Posted in Platforms: WebOS | 1 Comment »
adMob has been very successful on platforms like the iPhone, but Palm’s WebOS was still uncovered by the company. To support developers, the company released an open source SDK for ad invocation.
With the implementation of adMob, developers have a proven alternative revenue stream that will allow them to bring more ad-funded titles to the platform. At the same time, an ad-funded title is also less likely to lose money when being pirated.
As adMob has become a Google company now, the SDK needed is released on Google Code.
since they are now bought by Google, they better quickly link their systems since the admob sdk we use in Android games is showing no ads at all.. with the message “no ads to serve”