August 10th, 2009 by Arjan Olsder Posted in Ad Funded Gaming, Platforms: iOS | No Comments »
A few weeks back, AdMob announced that they planned to block access to their ad servers from remote ad aggregation services that are used by many (iPhone) developers. For now, those plans are on hold.
The company has now announced on it's blog that it will continue to allow ad aggregators like AdWhirl and Tapjoy to aggregate adverts from their network until the company can introduce a more comprehensive tool that meets their publisher's needs.
Meanwhile, the company has been expected to serve it's 100 billionth ad last weekend.