September 24th, 2009 by Arjan Olsder Posted in Platforms: BlackBerry | 1 Comment »
Over at the BlackBerry Develop Blog, the company started a three part series on BlackbBerry's IT policies. With business safety in mind, it could very well be the case that consumers are not allowed to install your games.
The blog outlines which issues you might run across when distributing your game and that goes well beyond simply getting it signed. Especially for consumers that work via a BlackBerry Enterprise Server at their work might experience huge difficulties. This series is a must read for developers.
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs
RIM will never understand what a game is. They dont care about mobile games and they will not in the future.