October 12th, 2010 by Arjan Olsder Posted in Platforms: Windows Phone | No Comments »
Metismo has announced that their Bedrock platform will support the new Windows Phone 7 platform Microsoft showed off just yesterday.
With this news in mind, developers using Bedrock for their porting efforts can be ensured they will not miss out and can soon start launching their apps and games on Windows Marketplace.
“The decision to provide support for Windows Mobile was an easy one. Although the operating system’s latest version is extremely new to the market, Microsoft has learned a great deal from the rapid evolution of the global mobile market and the rise of the apps stores. Microsoft’s ambitions in the mobile market mean that the new generation of windows for mobile will receive the company’s full support, and we expect to see a raft of new applications being released over the coming months,” said John Chasey, CEO of Metismo.
“From a technical perspective, Windows Phone has been a particular challenge given the unique requirements of C#. While we have supported native C++ based smartphones for many years, we had to develop our cross-compiler significantly in order to be able to create native C# code,” added Chasey.
“Our engineers have met the challenge beautifully. Bedrock customers can create titles targeted across all major operating systems and development languages with a single code base – from Java on Android to Objective C on the iPhone, and from C++ on BREW to C# on the new Windows Phone.”
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs