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Mobile Distillery: Testing Helps

April 8th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Mobile-distillery Mobile Distillery turns five and so, the testing house is using the momentum to tell developers that testing helps to discover bugs and other errors in games and apps that can ruin the consumer experience.

“Based on our experience with many companies and developers creating and offering mobile apps across a wide range of handsets, unfortunately all too often these apps aren’t tested in advance,” says Jean-Philippe Bechade, CEO of Mobile Distillery. “At best end users report bugs they have experienced, at worse they just live with the bad brand experience. This can not only damage the company’s revenues but also ruin the customer relationship.”

“We believe that 75% of mobile app and mobile web bugs and errors could be avoided if they were tested before being launched,” continues Jean-Philippe. “To help with this, and celebrate our test centre’s 5th  anniversary, we’re offering a special deal

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