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Game physics starts to get real

May 16th, 2005 by Arjan Olsder Posted in Trends | No Comments »

Better physics is not just restricted to consoles and PCs. Mobile phones are getting their own physics engines too.

I-Play, formerly Digital Bridges, has produced a game for mobile phones called Nate Adams – Freestyle Motocross that exploits realistic physics to make the title more challenging. More …




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