April 8th, 2008 by Arjan Olsder Posted in Development Deals | No Comments »
Sega and Other Ocean have signed an agreement for the development of a Super Monkey Ball demo for Apple’s iPhone and iPod Touch.
We were tremendously honored to be asked to work on the demo version of Super Monkey Ball and also to participate in the actual unveiling," said Andrew Ayre, CEO of Other Ocean Interactive.
"Apple’s SDK is extremely developer-friendly and the iPhone, with its accelerometer, is the perfect platform for Super Monkey Ball," explained Gordon Wood, Other Ocean’s Technical Director and Senior Programmer. "The iPhone is going to be a major player in the handheld gaming market, and we’re excited to be among the first to develop games for the device."
"We knew Super Monkey Ball could be a perfect game for the iPhone, and all we needed was the right team to partner with to make it happen," said David Cobb, Sega’s Vice President of Product Development. "Other Ocean was the obvious choice to build the demo version, with their experience giving us a clear advantage."