October 30th, 2008 by Arjan Olsder Posted in Game Awards | No Comments »
At the Nokia Games Summit, the winner of Nokia's Mobile Games Innovation Challenge has been revealed to the public. Ghostwire took home the 40K grand prize, but wasn't the only winner at the event.
Sweden's Jadestone and France's C4M, came in second place with Melokey to win 20K. Eclipse Interactive from the United Kingdom claimed third place and 10K.
Each of the winners will be given pre-production contracts with Nokia Games Publishing. The winning three titles were chosen by a panel of independent industry experts, selected from a final shortlist of ten concepts from around the globe.
"We are happy to see such exciting mobile game concepts come from each of the three winners of the Mobile Games Innovation Challenge and are looking forward to seeing these innovative ideas come to life," said Dr Mark Ollila, director of games publishing, Nokia.
"The standard of the concepts submitted to the Mobile Games Innovation Challenge was very high, and it has been fascinating to see the different types of ideas created for mobile. It has been a difficult decision, but we were all impressed by Ghostwire," said Maarten Noyons, founder and general manager of the International Mobile Gaming Awards (IMGA) and head of the Mobile Games Innovation Challenge judging panel.
Noyons added, "This is a refreshing game that is truly 'made-for-mobile', using augmented reality in a different way. Your mobile phone helps you to discover and actually see a hidden world of mysteries and ghosts, to communicate with them, to collect them and to, as the makers state, give them peace. All judges agreed that this is a game they'd like to see progress."
The winner, Tom S
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