June 16th, 2009 by Arjan Olsder Posted in People | No Comments »
ngmoco has announced that the company hired former Sega of America president and COO Simon Jeffery as Chief Publishing Officer for their new Plus+ Publishing services.
“We are excited to welcome Simon to ngmoco,” Neil Young, founder and CEO, ngmoco, said. “ngmoco is dedicated to bringing a connected community of gamers the very best native iPhone & iPod touch games. Today’s announcement of Simon, Plus+ Publishing and Plus+ Network continues and extends our commitment beyond creative collaboration by opening our innovative publishing infrastructure to others.”
“I am delighted to join ngmoco,” Jeffery said. “It’s a very exciting time to be shaping a new games landscape with a super-talented team. With Plus+ Publishing we are going to be able to create a system for great developers to plug directly into an incredible, proven publishing framework & network technology to help accelerate their games.”
Simon Jeffery brings 22 years of games industry experience to ngmoco. Prior to his 4 years at Sega, Jeffery was president and COO of LucasArts. Jeffery moved to LucasArts in 1998 after working in a number of marketing, business, and development roles for Virgin Interactive and Electronic Arts, both in the United States and Europe.
Plus+ Network, which Neil Young teased on stage during the Apple WWDC keynote last week, harnesses the latest OS3.0 technology for iPhone and iPod touch games to give a powerful social network to gamers. Centered around a persistent profile, Plus+ allows players of all skill levels to connect, compete and progress. ngmoco will be rolling out details of Plus+ Network over the summer.
“We have a long-term vision for Plus+ Network to grow to become the definitive service for iPhone and iPod touch gamers to discover games and friends, play against each other and ultimately gain success, bragging rights and rewards in the community,” noted ngmoco founder and COO, Joe Keene. “We are thrilled to have Simon lead the efforts on bringing partner games into the network, and help build a robust community of players.”
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
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