March 2nd, 2007 by Arjan Olsder Posted in Research & Stats | No Comments »
Ovum reports a steady number of 4.5 million mobile games downloads take place every month in Korea. The mobile game downloads have a value of $ 200 million a month in both the costs for the game, as well as the traffic charges. Traffic accounts for 39.7% of the revenue, which shows either how expensive data charges are, or more probable, the popularity of connected gaming in Korea. If this figure is compared with the number of consumers in the networks, it shows 12% of the consumers buys a game every month.